lighting_interpolation#

class ansys.fluent.core.solver.settings_241.lighting_interpolation.lighting_interpolation(name=None, parent=None)#

Bases: String, _HasAllowedValuesMixin

Set lighting interpolation method. Use Phong shading to interpolate the normals for each pixel of a polygon and compute a color at every pixel. Use Gouraud shading to calculate the color at each vertex of a polygon and interpolate it in the interior. Use flat shading for meshes and polygons.

Included in:

Parent

Summary

lighting

‘lighting’ child.