solver.tui.display#
Enter the display menu.
Adds new custom vector definition.
Add a text annotation string to the active graphics window.
Removes all annotations and attachment lines from the active graphics window.
Close a “user” graphics window. User windows are specified by number (1-50), with the associated number corresponding to the order, left-to-right, that the windows were created in.
Close a reserved graphics window (windows used for residuals, report plots, and animation definitions).
Prompts for a scalar field and minimum and maximum values, and then displays a contour plot.
Displays custom vector.
Arranges the graphics window layout.
Loads an HSF file for viewing.
Displays the entire mesh. For 3D, you will be asked to confirm that you really want to draw the entire mesh (not just themesh-outline).
Displays the mesh boundaries.
Displays mesh partition boundaries.
Displays a coarse mesh level from the last multigrid coarsening.
Opens a graphics window.
Displays profiles of a flow variable.
Re-renders the last contour, profile, or vector plot with updated surfaces, meshed, lights, colormap, rendering options, and so on, without recalculating the contour data.
Re-renders the last contour, profile, or vector plot with updated scale, surfaces, meshes, lights, colormap, rendering options, and so on, but without recalculating the field data.
Plots the reacting channel variables.
Generate a “hardcopy” of the active window.
Set the separator character for list tree.
Sets a “user” graphics window to be the active window. User windows are specified by number (1-50), with the associated number corresponding to the order, left-to-right, that the windows were created in.
Sets the specified graphics window as active. The graphics windows specified using this command are “reserved” windows, that is, residual monitors, report plots, and animation definitions. The name will match the name you provided when creating the object (report plots and animation definitions).
Draws the cells on the specified surfaces. You can include a wildcard (*) within the surface names.
Draws the mesh defined by the specified surfaces. You can include a wildcard (*) within the surface names.
Switch to post processing volume.
Switch to primary volume.
Update the fluent layout.
Displays vectors of a space vector variable.
Prompts for a scalar field by which to color the vectors, the minimum and maximum values, and the scale factor, and then draws the velocity vectors.
Draws the mesh defined by specified face zones. Zone names can be indicated using wildcards (*).