camera#
Bases:
TUIMenu
Contains commands to set the camera options.
Methods:
__init__
(service, version, mode, path)__init__ method of TUIMenu class.
Classes:
dolly_camera
(service, version, mode, path)Enables you to move the camera left, right, up, down, in, and out.
field
(service, version, mode, path)Enables you to set the field of view (width and height) of the scene.
orbit_camera
(service, version, mode, path)Enables you to move the camera around the target.
pan_camera
(service, version, mode, path)Gives you the effect of sweeping the camera across the scene.
position
(service, version, mode, path)Sets the camera position.
projection
(service, version, mode, path)Lets you switch between perspective and orthographic views.
roll_camera
(service, version, mode, path)Lets you adjust the camera up-vector.
target
(service, version, mode, path)Sets the point the camera will look at.
up_vector
(service, version, mode, path)Sets the camera up-vector.
zoom_camera
(service, version, mode, path)Adjusts the camera’s field of view.
__init__ method of TUIMenu class.
Bases:
TUIMethod
Enables you to move the camera left, right, up, down, in, and out.
Bases:
TUIMethod
Enables you to set the field of view (width and height) of the scene.
Bases:
TUIMethod
Enables you to move the camera around the target. Gives the effect of circling around the target.
Bases:
TUIMethod
Gives you the effect of sweeping the camera across the scene. The camera remains at its position but its target changes.
Bases:
TUIMethod
Sets the camera position.
Bases:
TUIMethod
Lets you switch between perspective and orthographic views.
Bases:
TUIMethod
Lets you adjust the camera up-vector.
Bases:
TUIMethod
Sets the point the camera will look at.
Bases:
TUIMethod
Sets the camera up-vector.
Bases:
TUIMethod
Adjusts the camera’s field of view. This operation is similar to dollying the camera in or out of the scene. Dollying causes objects in front to move past you. Zooming changes the perspective effect in the scene (and can be disconcerting).