lighting_interpolation#
- class ansys.fluent.core.solver.settings_232.lighting_interpolation.lighting_interpolation(name=None, parent=None)#
Bases:
String
,_HasAllowedValuesMixin
Set lighting interpolation method. Use Phong shading to interpolate the normals for each pixel of a polygon and compute a color at every pixel. Use Gouraud shading to calculate the color at each vertex of a polygon and interpolate it in the interior. Use flat shading for meshes and polygons.
Included in:
Parent |
Summary |
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‘lights’ child. |