solver.tui.display.set#

class main_menu.display.set(path, service)#

Enter the set menu to set display parameters.

color_map(*args, **kwargs)#

Enters the color map menu, which contains names of predefined and user-defined (in the Colormap Editor panel) colormaps that can be selected. It prompts you for the name of the colormap to be used.

duplicate_node_display(*args, **kwargs)#

Set flag to remove duplicate nodes in mesh display.

element_shrink(*args, **kwargs)#

Sets shrinkage of both faces and cells. A value of zero indicates no shrinkage, while a value of one will shrink each face or cell to a point.

filled_mesh(*args, **kwargs)#

Determines whether the meshes are drawn as wireframe or solid.

line_weight(*args, **kwargs)#

Set the line-weight factor for the window.

marker_size(*args, **kwargs)#

Sets the size of markers used to represent points.

marker_symbol(*args, **kwargs)#

Sets the type of markers used to represent points.

mesh_display_configuration(*args, **kwargs)#

Changes the default mesh display. If set tomeshing, it draws the mesh on edges and faces of the outline surfaces, colored by their zone ID with lighting enabled. If set tosolution, it draws the mesh on edges and faces of the outline surfaces, colored by their zone type with lighting enabled. If set to post-processing, it draws the object outline with lighting disabled. If set toclassic, it draws the mesh on all edges of the outline surfaces. This only applies for 3D cases.

mesh_level(*args, **kwargs)#

Sets coarse mesh level to be drawn.

mesh_partitions(*args, **kwargs)#

Enables/disables option to draw mesh partition boundaries.

mesh_surfaces(*args, **kwargs)#

Sets surface IDs to be drawn as meshes. You can include a wildcard (*) within the surface names.

mesh_zones(*args, **kwargs)#

Sets zone IDs to be drawn as meshes.

mirror_zones(*args, **kwargs)#

Sets the zones about which the domain is mirrored (symmetry planes).

n_stream_func(*args, **kwargs)#

Sets number of iterations used in computing stream function.

nodewt_based_interp(*args, **kwargs)#

Disables/enables the use of node weights for node-based gradients in postprocessing.

overlays(*args, **kwargs)#

Enable/disable overlays.

periodic_instancing(*args, **kwargs)#

Sets the number of periodic repetitions.

proximity_zones(*args, **kwargs)#

Sets zones to be used for boundary cell distance and boundary proximity.

render_mesh(*args, **kwargs)#

Enables/disables rendering the mesh on top of contours, vectors, and so on.

reset_graphics(*args, **kwargs)#

Reset the graphics system.

zero_angle_dir(*args, **kwargs)#

Sets the vector having zero angular coordinates.