meshing.tui.display.objects#
Contains commands for displaying objects.
Displays the objects that are in the neighborhood of the selected object. The neighboring objects have to be in contact, or intersecting the selected object.
Displays the objects with similar area to the selected object area.
Explodes the objects in the geometry. (This command is valid only when the geometry is an assembled mode.).
Hides the selected objects in the display.
Implodes or assembles the objects in the geometry. (This command is available only when the geometry is an exploded mode.).
Displays only the selected objects.
Makes the geometry transparent so that internal objects are visible. This command works as a toggle undoing the transparency of the previously selected objects.
Selects all the visible objects in the graphics window.
Unhides all the objects in the geometry and displays them.
Toggles the colors of the geometry. In one mode geometry is colored object-wise while in the other mode it is colored zone-wise.
Toggles the color palette of the geometry.