controls#
Bases:
TUIMenuEnter the pyramid controls menu.
Methods:
__init__(service, version, mode, path)__init__ method of TUIMenu class.
Classes:
neighbor_angle(service, version, mode, path)Dihedral angle threshold used to limit which neighboring faces are considered in the creation of pyramids.
offset_factor(service, version, mode, path)Factor of pyramid height used to randomly adjust the height of the pyramids during pyramid creation.
offset_scaling(service, version, mode, path)The node created to produce a pyramid from a face is positioned along a vector emanating from the face centroid in the direction of the face's normal.
vertex_method(service, version, mode, path)Method by which offset distances are determined.
__init__ method of TUIMenu class.
Bases:
TUIMethodDihedral angle threshold used to limit which neighboring faces are considered in the creation of pyramids.
Bases:
TUIMethodFactor of pyramid height used to randomly adjust the height of the pyramids during pyramid creation. Default is 0.
Bases:
TUIMethodThe node created to produce a pyramid from a face is positioned along a vector emanating from the face centroid in the direction of the face’s normal. This factor scales the distance along this vector, unity represents an equilateral pyramid.
Bases:
TUIMethodMethod by which offset distances are determined.