velocity_vectors#
Bases:
TUIMenu
Enters the menu to set parameters for display of velocity vectors.
Methods:
auto_scale
(*args, **kwargs)Auto-scales all vectors so that vector overlap is minimal.
color
(*args, **kwargs)Sets the color of all velocity vectors to the color specified.
color_levels
(*args, **kwargs)Sets the number of colors used from the colormap.
component_x
(*args, **kwargs)Sets the option to use only the component of the velocity vectors during display.
component_y
(*args, **kwargs)Sets the option to use only the component of the velocity vectors during display.
component_z
(*args, **kwargs)Sets the option to use only the component of the velocity vectors during display.
constant_length
(*args, **kwargs)Sets the option to draw velocity vectors of constant length.
global_range
(*args, **kwargs)Turns global range for vectors on/off.
in_plane
(*args, **kwargs)Toggles the display of velocity vector components in the plane of the surface selected for display.
log_scale
(*args, **kwargs)Toggles whether color scale is logarithmic or linear.
node_values
(*args, **kwargs)Enables/disables the plotting of node values.
relative
(*args, **kwargs)Toggles the display of relative velocity vectors.
render_mesh
(*args, **kwargs)Enables/disables rendering the mesh on top of contours, vectors, and so on.
scale
(*args, **kwargs)Sets the value by which the vector length will be scaled.
scale_head
(*args, **kwargs)Sets the value by which the vector head will be scaled.
style
(*args, **kwargs)Specifies the vector style that will be used when the vectors are displayed.
surfaces
(*args, **kwargs)Sets surfaces on which vectors are drawn.
Auto-scales all vectors so that vector overlap is minimal.
Sets the color of all velocity vectors to the color specified. The color scale is ignored. This is useful when overlaying a vector plot over a contour plot.
Sets the number of colors used from the colormap.
Sets the option to use only the component of the velocity vectors during display.
Sets the option to use only the component of the velocity vectors during display.
Sets the option to use only the component of the velocity vectors during display.
Sets the option to draw velocity vectors of constant length. This shows only the direction of the velocity vectors.
Turns global range for vectors on/off.
Toggles the display of velocity vector components in the plane of the surface selected for display.
Toggles whether color scale is logarithmic or linear.
Enables/disables the plotting of node values. Cell values will be plotted if “no”.
Toggles the display of relative velocity vectors.
Enables/disables rendering the mesh on top of contours, vectors, and so on.
Sets the value by which the vector length will be scaled.
Sets the value by which the vector head will be scaled.
Specifies the vector style that will be used when the vectors are displayed. You can choose from:3d arrow,3d arrowhead, cone,filled-arrow, arrow,harpoon, or headless.
Sets surfaces on which vectors are drawn. You can include a wildcard (*) within the surface names.