Enters the contour options menu.
Enables/disables auto-computation of the contour range.
Turns the clip to range option for filled contours on/off.
Specifies whether contours are displayed in bands or with smooth transitions. Note that you can only display smooth contours if node-values are enabled.
Turns the filled contours option on/off (deselects line-contours?).
Turns the global range for contours on/off.
Turns the line contours option on/off (deselects filled-contours?).
Specifies a decimal or logarithmic color scale for contours.
Sets the number of contour levels.
Sets the option to use scalar field at nodes when computing the contours.
Determines whether or not to render the mesh on top of contours, vectors, and so on.
Sets the surfaces on which contours are drawn. You can include a wildcard (*) within the surface names.